Entrada del blog por Philip Giroux

de Philip Giroux - Wednesday, 11 de February de 2026, 08:31
Todo el mundo

All things considered, we will simply have to wait and see what transpires when it comes to Evil Dead 's Ash potentially being ported into Dead by Daylight as a Survivor. Not to mention, gaming fans will hopefully receive more concrete information in the near future regarding the new Evil Dead by Daylight lore|https://dbdstation.com/ game that's supposedly in the wo

Spawn 2 trapped Hex Totems. When 1 of the 2 trapped Hex Totems is cleansed by a Survivor, all Survivors suffer from the Exposed Status Effect for 40/60/80 seconds. The remaining trapped Hex Totem immediately becomes a Dull Totem.

Hatred

Not too long ago, Behaviour Interactive pushed out an update for Dead by Daylight 's Chapter 11, Demise of the Faithful, which added a new female Killer , a new Survivor, and a new map for players of the survival horror title to experience. Shortly after the update, some fans discovered several leaked perks that potentially tease the impending arrival of the Evil Dead franchise's protagonist Ashley J. Williams in the g

What ultimately matters is how these Killer Goals change the Killer's victory conditions. Keep in mind that a Killer has 16 maximum Killer Goals, with each Survivor representing four. Here's how a Killer can win a trial under the new sys

Every time a pallet is broken, the fury of The Entity builds within. After breaking 4/3/2 pallets, the next dropped pallet you interact with will be instantly broken by the Entity.

Hex: Haunted Ground

Lightning never strikes twice, that's how the old saying goes. So when Behaviour Interactive announces a new asymmetrical multiplayer action game that seems highly similar to their still-quite-successful title Dead by Daylight, one may be tempted to roll their eyes. But Behaviour aren't doing this to get lighting to strike, they're doing it simply because they love the concept of asymmetrical gameplay and want to explore what else they can do with it. Hence their new title Deathgarden, which puts the focus on a futuristic death sport as opposed to survival horror. It's interesting, but does this new setup still carry a spark within it as well?

Deathgarden is still in the alpha stages and a lot of its world and characters still have yet to be developed, but so far it seems like a burst of fun that could work. There are a few issues to be ironed out (gathering enough ammo for runners is a bit tricky), but the five-on-one gameplay works quite nicely, with both sides being vastly different yet feeling equally powerful, providing the opportunity for a lot of strategy. No release window has been announced for Deathgarden yet, but odds are that there will be a lot more opportunities for alpha and beta tests in the near future, so stay tuned for any further info on this impressive multiplayer mayhem.

For those unaware, Dead by Daylight has added several pieces of DLC inspired by various horror films, so an Evil Dead chapter wouldn't be too outlandish. After all, there has been a Halloween chapter that included Michael Myers as the Killer, a Nightmare on Elm Street chapter bringing Freddy Krueger into the fray, and even a Saw chapter adding Amanda Young as the playable antagon

You start the trial with a -20% progression penalty for a successful Skill Check while healing other Survivors. For every successful Skill Check completed while healing another Survivor, you receive a token for a maximum of 3/4/5 tokens. Each token grants you a +20% bonus progression on a successful Skill Check while healing other Survivors.

The new map takes place at the Yamaoka Residence, which has been run down over the many years that have passed. Everything has seemed to wither except for the tree in the middle of the yard, which remains tall and strong.

Killers now have Killer Goals and how many Killer Goals are accomplished in a Trial will determine a Killer's end-of-Trial pips. Dead by Daylight , which is available on Xbox One , PS4, and PC, pits four Survivors against one Killer, so the new system prioritizes the Killer spreading the love to all Survivors. Each Survivor can potentially reward 4 Killer Goals to the Killer, so the maximum a Killer can gain in a Trial is 16. Each of three phases of putting a Survivor on a Hook completes a Killer Goal and a Survivor's death will reward the final po

There are three Survivor perks that directly reference Ash in Dead by Daylight , and their descriptions also include quotes from the character. The first one is a rare perk called "Flip-Flop", which grants Survivors a better chance of wriggling free from a Killer's grasp. The second one is a very rare perk called "Mettle of Man", and it helps Survivors to better outlast a Killer's basic hits, but increases the chances of becoming a Killer's obsession. The third one is also a very rare perk, and it's dubbed "Buckle Up", granting one the ability to better find dying Survivors, with reviving them granting the ability to see a Killer's aura for a short t

Côté describes that early process, saying that, "In the beginning, the choice was between focusing on a competitive game, or a narrative one, and narrative has been the decision since the beginning." This is apparent in the deep level of worldbuilding Behavior Interactive has worked to achieve and which can be seen in the survivor and killer lore, the description of selectable perks, and most recently, the fantastic addition of the Archi